Pavlo Puzikov
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Dubai · 2026

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10·3D & Spatial·Passion project

Splatlas

LiveSolo: the data pipeline, the splat training, and the Three.js flythrough app.

A navigable solar system where every world is a real 3D Gaussian splat, trained on a GPU from open NASA and USGS imagery and elevation, not a texture on a sphere. Fly through, warp to any planet, read it up close.

ResultLive at splatlas.space: the Sun to Neptune as navigable splats with real orbits, a date scrubber, and live space-weather, all running in the browser.

Showcase film, splatlas.space

Develop

What it took

Skills behind it.

Primary discipline plus the support stack.

Skills demonstrated

  • Every body is a real 3D Gaussian splat trained from satellite imagery and elevation, not a textured sphere.

  • Three.js flythrough: warp-to-planet navigation, a true-scale toggle, orbital motion, and a date scrubber, all real-time in the browser.

  • Pipeline turning open NASA and USGS imagery and DEMs into per-body point clouds and trained splats, Sun to Neptune.

  • ResearchSupporting

    Applied 3DGS past capture: emission-baked splats and per-body lighting for worlds you cannot photograph in the round.

Deliver

What shipped.

LiveLive at splatlas.space: the Sun to Neptune as navigable splats with real orbits, a date scrubber, and live space-weather, all running in the browser.