10·3D & Spatial·Passion project
Splatlas
A navigable solar system where every world is a real 3D Gaussian splat, trained on a GPU from open NASA and USGS imagery and elevation, not a texture on a sphere. Fly through, warp to any planet, read it up close.
ResultLive at splatlas.space: the Sun to Neptune as navigable splats with real orbits, a date scrubber, and live space-weather, all running in the browser.
Develop
What it took
Skills behind it.
Primary discipline plus the support stack.
Skills demonstrated
- 3D & SpatialPrimary
Every body is a real 3D Gaussian splat trained from satellite imagery and elevation, not a textured sphere.
- Frontend EngineeringSecondary
Three.js flythrough: warp-to-planet navigation, a true-scale toggle, orbital motion, and a date scrubber, all real-time in the browser.
- Data PipelinesSecondary
Pipeline turning open NASA and USGS imagery and DEMs into per-body point clouds and trained splats, Sun to Neptune.
- ResearchSupporting
Applied 3DGS past capture: emission-baked splats and per-body lighting for worlds you cannot photograph in the round.
Deliver
What shipped.
LiveLive at splatlas.space: the Sun to Neptune as navigable splats with real orbits, a date scrubber, and live space-weather, all running in the browser.